Improve your bullet registration!
You may have noticed in the new source games that there is this 'Lerp' stat in the new net_graph command. While you may not know what this is, it's very important to keep it at a constant number, and make sure that it never turns orange.
This 'Lerp' stat is basically the hitbox delay between you, the server, and other other players, having this balanced out or synched with the server is very important.
Many people might complain about the hitboxes in DOD being to small, or too big, or the registry sucks; but for the most part it's totally client side usually having to do with incorrect default commands that you must fix yourself.
If you're one of these people suffering from your shots not registering on servers, there are a few commands that can solve this quite well. I've play tested these myself and seen a vast improvement.
^^ Tested on Listen server and lowered ping from 20ms to 0-2ms.
If that folder doesn't have an autoexec.cfg file in it already, create your own by opening notepad, paste the commands above in the file, and save the file as 'autoexec.cfg'.
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Were do i put this in -day of defeat-hl2-cfg
and i got the game whit css but i know have hl2 and tf2 installed wich do i need to use
Thx for the tut
Thanks, I'll look into fixing the old source engine rates.
Erm, for you... but not other people... It means that other people wont be able to hit you as well. Therefore giving you an advantage. Well never mind anyway, your rates for the new source engine work perfectly anyway :)
I've tested them, and they work nicely.
Erm, You have added the wrong rates for the old games. Those rates are not allowed in leagues and are just not the normal. It's supposed to be 250000 100 100
This is great info to know. Keep up the good work and thanks.
Create one then.
Hey where is the autoexec.cfg? it is not in my main dod sfg folder...
Excellent !! Thanks for this, I did not know about the cl_interp... so once again thanks for this :)
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